/* Smooth scrolling
   Changes links that link to other parts of this page to scroll
   smoothly to those links rather than jump to them directly, which
   can be a little disorienting.
   
   sil, http://www.kryogenix.org/
   
   v1.0 2003-11-11
   v1.1 2005-06-16 wrap it up in an object
*/

var ss = {
  fixAllLinks: function() {
    // Get a list of all links in the page
    var allLinks = document.getElementsByTagName('a');
    // Walk through the list
    for (var i=0;i<allLinks.length;i++) {
      var lnk = allLinks[i];
      if ((lnk.href && lnk.href.indexOf('#') != -1) && 
          ( (lnk.pathname == location.pathname) ||
	    ('/'+lnk.pathname == location.pathname) ) && 
          (lnk.search == location.search)) {
        // If the link is internal to the page (begins in #)
        // then attach the smoothScroll function as an onclick
        // event handler
        ss.addEvent(lnk,'click',ss.smoothScroll);
      }
    }
  },

  smoothScroll: function(e) {
    // This is an event handler; get the clicked on element,
    // in a cross-browser fashion
    if (window.event) {
      target = window.event.srcElement;
    } else if (e) {
      target = e.target;
    } else return;

    // Make sure that the target is an element, not a text node
    // within an element
    if (target.nodeName.toLowerCase() != 'a') {
      target = target.parentNode;
    }
  
    // Paranoia; check this is an A tag
    if (target.nodeName.toLowerCase() != 'a') return;
  
    // Find the <a name> tag corresponding to this href
    // First strip off the hash (first character)
    anchor = target.hash.substr(1);
    // Now loop all A tags until we find one with that name
    var allLinks = document.getElementsByTagName('a');
    var destinationLink = null;
    for (var i=0;i<allLinks.length;i++) {
      var lnk = allLinks[i];
      if (lnk.name && (lnk.name == anchor)) {
        destinationLink = lnk;
        break;
      }
    }
  
    // If we didn't find a destination, give up and let the browser do
    // its thing
    if (!destinationLink) return true;
  
    // Find the destination's position
    var destx = destinationLink.offsetLeft; 
    var desty = destinationLink.offsetTop;
    var thisNode = destinationLink;
    while (thisNode.offsetParent && 
          (thisNode.offsetParent != document.body)) {
      thisNode = thisNode.offsetParent;
      destx += thisNode.offsetLeft;
      desty += thisNode.offsetTop;
    }
  
    // Stop any current scrolling
    clearInterval(ss.INTERVAL);
  
    cypos = ss.getCurrentYPos();
  
    ss_stepsize = parseInt((desty-cypos)/ss.STEPS);
    ss.INTERVAL =
setInterval('ss.scrollWindow('+ss_stepsize+','+desty+',"'+anchor+'")',30);
  
    // And stop the actual click happening
    if (window.event) {
      window.event.cancelBubble = true;
      window.event.returnValue = false;
    }
    if (e && e.preventDefault && e.stopPropagation) {
      e.preventDefault();
      e.stopPropagation();
    }
  },

  scrollWindow: function(scramount,dest,anchor) {
    wascypos = ss.getCurrentYPos();
    isAbove = (wascypos < dest);
    window.scrollTo(100,wascypos + scramount);
    iscypos = ss.getCurrentYPos();
    isAboveNow = (iscypos < dest);
    if ((isAbove != isAboveNow) || (wascypos == iscypos)) {
      // if we've just scrolled past the destination, or
      // we haven't moved from the last scroll (i.e., we're at the
      // bottom of the page) then scroll exactly to the link
      window.scrollTo(0,dest);
      // cancel the repeating timer
      clearInterval(ss.INTERVAL);
      // and jump to the link directly so the URL's right
      location.hash = anchor;
    }
  },

  getCurrentYPos: function() {
    if (document.body && document.body.scrollTop)
      return document.body.scrollTop;
    if (document.documentElement && document.documentElement.scrollTop)
      return document.documentElement.scrollTop;
    if (window.pageYOffset)
      return window.pageYOffset;
    return 0;
  },

  addEvent: function(elm, evType, fn, useCapture) {
    // addEvent and removeEvent
    // cross-browser event handling for IE5+,  NS6 and Mozilla
    // By Scott Andrew
    if (elm.addEventListener){
      elm.addEventListener(evType, fn, useCapture);
      return true;
    } else if (elm.attachEvent){
      var r = elm.attachEvent("on"+evType, fn);
      return r;
    } else {
      alert("Handler could not be removed");
    }
  } 
}

ss.STEPS = 25;

ss.addEvent(window,"load",ss.fixAllLinks);
	

	
/* close all divs that should be hidden*/ 
CloseAll = function(){
var js = document.getElementsByTagName('DIV');	 
var x;
for (x in js) {
if (js[x])
	if(js[x].tagName=='DIV' && js[x].className=='hide') {
	js[x].style.display='none';
	}
	}
}
CloseSmooth = function(){
var js = document.getElementsByTagName('DIV');	 
var x;
for (x in js) {
if (js[x])
	if(js[x].tagName=='DIV' && (js[x].className=='hide') || (js[x].className=='show'))  {
//	js[x].style.display='block';
	  new Effect.BlindUp(js[x]);
	}
	}
}








/******************************************************************* UL/LI folding*/

startList = function() {
	if (document.all&&document.getElementsByTagName) {
		var lists = document.getElementsByTagName("ul"); 
		for (var u=0; u<lists.length; u++) {
			navRoot = lists[u];
			if (navRoot.className == 'nav') {
				for (i=0; i<navRoot.childNodes.length; i++) {
					node = navRoot.childNodes[i];
					if (node.nodeName=="LI") {
						node.onmouseover=function() {
							this.className+=" over";
						}
						node.onmouseout=function() {
							this.className=this.className.replace(" over", "");
						}
					}
				}
			}
		}
	}
}



/******************************************************************* enable multiple onload functions*/
function addOnloadEvent(fnc){
  if ( typeof window.addEventListener != "undefined" )
    window.addEventListener( "load", fnc, false );
  else if ( typeof window.attachEvent != "undefined" ) {
    window.attachEvent( "onload", fnc );
  }
  else {
    if ( window.onload != null ) {
      var oldOnload = window.onload;
      window.onload = function ( e ) {
        oldOnload( e );
        window[fnc]();
      };
    }
    else
      window.onload = fnc;
  }
}


function popAppear(){
	document.getElementById('popup').style.top='200px'; new Effect.Appear('popup'); 
}



addOnloadEvent(popAppear);
addOnloadEvent(CloseAll);
addOnloadEvent(startList);












/* Jump to page menu */

function jumpMenu(targ,selObj,restore){ 
  eval(targ+".location='"+selObj.options[selObj.selectedIndex].value+"'");
  if (restore) selObj.selectedIndex=0;
}
















/* image zoomer */
/******************************************************************* 
* File    : JSFX_ImageZoom.js  © JavaScript-FX.com
* Created : 2001/08/31 
* Author  : Roy Whittle  (Roy@Whittle.com) www.Roy.Whittle.com 
* Purpose : To create a zooming effect for images
* History 
* Date         Version        Description 
* 2001-08-09	1.0		First version
* 2001-08-31	1.1		Code split - others became JSFX_FadingRollovers,
*                             JSFX_ImageFader and JSFX_ImageZoom.
* 2002-01-27	1.2		Completed development by converting to JSFX namespace
* 2002-04-25	1.3		Added the functions stretchIn & expandIn
* 2004-01-06	1.4		Allowed for the image (tag) being forcibly sized
***********************************************************************/ 
/*** Create some global variables ***/
if(!window.JSFX)
	JSFX=new Object();
JSFX.ImageZoomRunning = false;
/*******************************************************************
*
* Function    : zoomIn
*
* Description : This function is based on the turn_on() function
*		      of animate2.js (animated rollovers from www.roy.whittle.com).
*		      Each zoom object is given a state. 
*			OnMouseOver the state is switched depending on the current state.
*			Current state -> Switch to
*			===========================
*			null		->	OFF.
*			OFF		->	ZOOM_IN + start timer
*			ZOOM_OUT	->	ZOOM_IN
*			ZOOM_IN_OUT	->	ZOOM_IN
*****************************************************************/
JSFX.zoomOn = function(img, zoomStep, maxZoom)
{
	if(img)
	{
		if(!zoomStep)
		{
			if(img.mode == "EXPAND")
				zoomStep = img.height/10;
			else
				zoomStep = img.width/10;
		}

		if(!maxZoom)
		{
			if(img.mode == "EXPAND")
				maxZoom = img.height/2;
			else
				maxZoom = img.width/2;
		}


		if(img.state == null)
		{
			img.state = "OFF";
			img.index = 0;
			img.orgWidth =  img.width;
			img.orgHeight = img.height;
			img.zoomStep = zoomStep;
			img.maxZoom  = maxZoom;
		}

		if(img.state == "OFF")
		{
			img.state = "ZOOM_IN";
			start_zooming();
		}
		else if( img.state == "ZOOM_IN_OUT"
			|| img.state == "ZOOM_OUT")
		{
			img.state = "ZOOM_IN";
		}
	}
}
JSFX.zoomIn = function(img, zoomStep, maxZoom)
{
	img.mode = "ZOOM";
	JSFX.zoomOn(img, zoomStep, maxZoom);
}
JSFX.stretchIn = function(img, zoomStep, maxZoom)
{
	img.mode = "STRETCH";
	JSFX.zoomOn(img, zoomStep, maxZoom);
}
JSFX.expandIn = function(img, zoomStep, maxZoom)
{
	img.mode = "EXPAND";
	JSFX.zoomOn(img, zoomStep, maxZoom);
}
/*******************************************************************
*
* Function    : zoomOut
*
* Description : This function is based on the turn_off function
*		      of animate2.js (animated rollovers from www.roy.whittle.com).
*		      Each zoom object is given a state. 
*			OnMouseOut the state is switched depending on the current state.
*			Current state -> Switch to
*			===========================
*			ON		->	ZOOM_OUT + start timer
*			ZOOM_IN	->	ZOOM_IN_OUT.
*****************************************************************/
JSFX.zoomOut = function(img)
{
	if(img)
	{
		if(img.state=="ON")
		{
			img.state="ZOOM_OUT";
			start_zooming();
		}
		else if(img.state == "ZOOM_IN")
		{
			img.state="ZOOM_IN_OUT";
		}
	}
}
/*******************************************************************
*
* Function    : start_zooming
*
* Description : This function is based on the start_animating() function
*	        	of animate2.js (animated rollovers from www.roy.whittle.com).
*			If the timer is not currently running, it is started.
*			Only 1 timer is used for all objects
*****************************************************************/
function start_zooming()
{
	if(!JSFX.ImageZoomRunning)
		ImageZoomAnimation();
}

JSFX.setZoom = function(img)
{
	if(img.mode == "STRETCH")
	{
		img.width  = img.orgWidth  + img.index;
		img.height = img.orgHeight;
	}
	else if(img.mode == "EXPAND")
	{
		img.width  = img.orgWidth;
		img.height = img.orgHeight + img.index;
	}
	else
	{
		img.width  = img.orgWidth   + img.index;
		img.height = img.orgHeight  + (img.index * (img.orgHeight/img.orgWidth));
	}
}
/*******************************************************************
*
* Function    : ImageZoomAnimation
*
* Description : This function is based on the Animate function
*		    of animate2.js (animated rollovers from www.roy.whittle.com).
*		    Each zoom object has a state. This function
*		    modifies each object and (possibly) changes its state.
*****************************************************************/
function ImageZoomAnimation()
{
	JSFX.ImageZoomRunning = false;
	for(i=0 ; i<document.images.length ; i++)
	{
		var img = document.images[i];
		if(img.state)
		{
			if(img.state == "ZOOM_IN")
			{
				img.index+=img.zoomStep;
				if(img.index > img.maxZoom)
					img.index = img.maxZoom;

				JSFX.setZoom(img);

				if(img.index == img.maxZoom)
					img.state="ON";
				else
					JSFX.ImageZoomRunning = true;
			}
			else if(img.state == "ZOOM_IN_OUT")
			{
				img.index+=img.zoomStep;
				if(img.index > img.maxZoom)
					img.index = img.maxZoom;

				JSFX.setZoom(img);
	
				if(img.index == img.maxZoom)
					img.state="ZOOM_OUT";
				JSFX.ImageZoomRunning = true;
			}
			else if(img.state == "ZOOM_OUT")
			{
				img.index-=img.zoomStep;
				if(img.index < 0)
					img.index = 0;

				JSFX.setZoom(img);

				if(img.index == 0)
					img.state="OFF";
				else
					JSFX.ImageZoomRunning = true;
			}
		}
	}
	/*** Check to see if we need to animate any more frames. ***/
	if(JSFX.ImageZoomRunning)
		setTimeout("ImageZoomAnimation()", 40);
}






/*

function HideContent(d) {
document.getElementById(d).style.display = "none";
}
function ShowContent(d) {
document.getElementById(d).style.display = "";
}
function ReverseContentDisplay(d) {
if(document.getElementById(d).style.display == "none")
{ document.getElementById(d).style.display = ""; }
else 
{ document.getElementById(d).style.display = "none"; }
}

*/















/*

function turnOff() {
    var js = document.getElementsByTagName('DIV');	 
      var x;
      for (x in js) {
        if (js[x])
          if(js[x].tagName=='DIV' && js[x].className=='hide') {
            
            var obj = js[x];
            var div = obj.parentNode.nextSibling.nextSibling;
            oldOpened = div;

            obj.onclick = function(e) {
              //alert(obj.parentElement);

              var div = e.currentTarget.parentNode.nextSibling.nextSibling;
              var obj = div;

              var el;
              var em;
              if (oldOpened && oldOpened != obj) {
                //el = document.getElementById(oldOpened);
                oldOpened.style.display = 'none';
                //oldOpened = em;
              }
              el = obj; //document.getElementById(obj);
              if ( el.style.display != "block" ) {
                el.style.display = 'block';
                oldOpened = obj;
              }
              else {
                el.style.display = 'none';
              }
            }

          }
      }

}



/*
var oldOpened;
function switchMenu(obj) {
	var el;
	var em;
	if (oldOpened && oldOpened != obj) {
		el = document.getElementById(oldOpened);
		el.style.display = 'none';
		oldOpened = em;
	}
	el = document.getElementById(obj);
	if ( el.style.display != "block" ) {
		el.style.display = 'block';
		oldOpened = obj;
	}
	else {
		el.style.display = 'none';
	}
}







/* old FAQ open/close script  
 var oldOpened;

    function switchMenu() {
      var js = document.getElementsByTagName('A');	 
      var x;
      for (x in js) {
        if (js[x])
          if(js[x].tagName=='A' && js[x].className=='vprasanje') {
            
            var obj = js[x];
            var div = obj.parentNode.nextSibling.nextSibling;
            oldOpened = div;

            obj.onclick = function(e) {
              //alert(obj.parentElement);

              var div = e.currentTarget.parentNode.nextSibling.nextSibling;
              var obj = div;

              var el;
              var em;
              if (oldOpened && oldOpened != obj) {
                //el = document.getElementById(oldOpened);
                oldOpened.style.display = 'none';
                //oldOpened = em;
              }
              el = obj; //document.getElementById(obj);
              if ( el.style.display != "block" ) {
                el.style.display = 'block';
                oldOpened = obj;
              }
              else {
                el.style.display = 'none';
              }
            }

          }
      }

    }
*/






